#pragma once #include #include #include #include using namespace std; struct SellRule { CString id_; CString code; int buy1_volume; //Âò1¼Û¸ñ CString buy1_price; //ÂôÁ¿ int sell_volume; //Âô¼Û¸ñÀàÐÍ int sell_price_type; CString create_time; int excuted; CString day; CString end_time; // 0-Âò 1-Âò³· 2-Âô 3-Âô³· int type; }; struct Buy1Info { int volume; double price; }; struct TimeMoney { CString time; int money; int count; int defaultCount; }; struct BuyDataSettings { int normalCount; list normalMoneyList; int radicalCount; list radicalMoneyList; int defaultBuyMoney; }; struct RadicalBuyBlockInfo { CString blockName; int count; }; struct LowSuctionCodeInfo { string code; string name; }; struct LowSuctionQueue { string id; string code;//´úÂë string name;// Ãû³Æ string time_str;// ʱ¼ä list plates;// °å¿é string bigOrderInfo;// ´óµ¥ÐÅÏ¢ map> plateLimitUpCodes; // °å¿éÕÇÍ£´úÂë };