/*
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* Win32DebugAppender.hh
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*
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*
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* See the COPYING file for the terms of usage and distribution.
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*/
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#ifndef _LOG4CPP_WIN32DEBUGAPPENDER_HH
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#define _LOG4CPP_WIN32DEBUGAPPENDER_HH
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#ifdef WIN32 // only use this on Win32
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#include <string>
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#include "log4cpp/Export.hh"
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#include "log4cpp/LayoutAppender.hh"
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namespace log4cpp {
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/**
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* Win32DebugAppender simply sends the log message to the default system
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* debugger on Win32 systems. This is useful for users of MSVC and Borland
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* because the log messages will show up in the debugger window.<BR>
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* <B>NB:</B> This class is only available on Win32 platforms.
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*/
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class LOG4CPP_EXPORT Win32DebugAppender : public LayoutAppender {
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public:
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/**
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* Constructor.
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* @param name Name used by the base classes only.
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*/
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Win32DebugAppender(const std::string& name);
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/**
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* Destructor.
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*/
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virtual ~Win32DebugAppender();
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/**
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* Close method. This is called by the framework, but there is nothing
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* to do for the OutputDebugString API, so it simply returns.
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*/
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virtual void close();
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protected:
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/**
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* Method that does the actual work. In this case, it simply sets up the layout
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* and calls the OutputDebugString API.
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* @param event Event for which we are logging.
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*/
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virtual void _append(const LoggingEvent& event);
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};
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}
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#else // WIN32
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#error NTEventLoggAppender is not available on on Win32 platforms
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#endif // WIN32
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#endif // _LOG4CPP_WIN32DEBUGAPPENDER_HH
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