#import "GPUImageFilterGroup.h"
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@class GPUImageGaussianBlurFilter;
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@interface GPUImageUnsharpMaskFilter : GPUImageFilterGroup
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{
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GPUImageGaussianBlurFilter *blurFilter;
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GPUImageFilter *unsharpMaskFilter;
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}
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// The blur radius of the underlying Gaussian blur. The default is 4.0.
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@property (readwrite, nonatomic) CGFloat blurRadiusInPixels;
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// The strength of the sharpening, from 0.0 on up, with a default of 1.0
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@property(readwrite, nonatomic) CGFloat intensity;
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@end
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