developer
2023-05-20 e12c7b4c22df631ebdcd16b2f98fbef8f738f92f
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#import <Foundation/Foundation.h>
#import "GPUImageContext.h"
 
@protocol GPUImageTextureOutputDelegate;
 
@interface GPUImageTextureOutput : NSObject <GPUImageInput>
{
    GPUImageFramebuffer *firstInputFramebuffer;
}
 
@property(readwrite, unsafe_unretained, nonatomic) id<GPUImageTextureOutputDelegate> delegate;
@property(readonly) GLuint texture;
@property(nonatomic) BOOL enabled;
 
- (void)doneWithTexture;
 
@end
 
@protocol GPUImageTextureOutputDelegate
- (void)newFrameReadyFromTextureOutput:(GPUImageTextureOutput *)callbackTextureOutput;
@end