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| #import "GPUImageFilter.h"
|
| /** Creates a stretch distortion of the image
| */
| @interface GPUImageStretchDistortionFilter : GPUImageFilter {
| GLint centerUniform;
| }
|
| /** The center about which to apply the distortion, with a default of (0.5, 0.5)
| */
| @property(readwrite, nonatomic) CGPoint center;
|
| @end
|
|