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developer
2023-05-20
e12c7b4c22df631ebdcd16b2f98fbef8f738f92f
[fanliquan-ios.git]
/
Pods
/
GPUImage
/
framework
/
Source
/
GPUImageRGBDilationFilter.h
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#import "GPUImageTwoPassTextureSamplingFilter.h"
// For each pixel, this sets it to the maximum value of each color channel in a rectangular neighborhood extending out dilationRadius pixels from the center.
// This extends out brighter colors, and can be used for abstraction of color images.
@interface GPUImageRGBDilationFilter : GPUImageTwoPassTextureSamplingFilter
// Acceptable values for dilationRadius, which sets the distance in pixels to sample out from the center, are 1, 2, 3, and 4.
- (id)initWithRadius:(NSUInteger)dilationRadius;
@end