developer
2023-05-20 e12c7b4c22df631ebdcd16b2f98fbef8f738f92f
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#import "GPUImageFilter.h"
 
@interface GPUImagePerlinNoiseFilter : GPUImageFilter 
{
    GLint scaleUniform, colorStartUniform, colorFinishUniform;
}
 
@property (readwrite, nonatomic) GPUVector4 colorStart;
@property (readwrite, nonatomic) GPUVector4 colorFinish;
 
@property (readwrite, nonatomic) float scale;
 
@end