#import <Foundation/Foundation.h>
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#import "GPUImageOutput.h"
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@interface GPUImageFilterPipeline : NSObject
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{
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NSString *stringValue;
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}
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@property (strong) NSMutableArray *filters;
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@property (strong) GPUImageOutput *input;
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@property (strong) id <GPUImageInput> output;
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- (id) initWithOrderedFilters:(NSArray*) filters input:(GPUImageOutput*)input output:(id <GPUImageInput>)output;
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- (id) initWithConfiguration:(NSDictionary*) configuration input:(GPUImageOutput*)input output:(id <GPUImageInput>)output;
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- (id) initWithConfigurationFile:(NSURL*) configuration input:(GPUImageOutput*)input output:(id <GPUImageInput>)output;
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- (void) addFilter:(GPUImageOutput<GPUImageInput> *)filter;
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- (void) addFilter:(GPUImageOutput<GPUImageInput> *)filter atIndex:(NSUInteger)insertIndex;
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- (void) replaceFilterAtIndex:(NSUInteger)index withFilter:(GPUImageOutput<GPUImageInput> *)filter;
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- (void) replaceAllFilters:(NSArray *) newFilters;
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- (void) removeFilter:(GPUImageOutput<GPUImageInput> *)filter;
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- (void) removeFilterAtIndex:(NSUInteger)index;
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- (void) removeAllFilters;
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- (UIImage *) currentFilteredFrame;
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- (UIImage *) currentFilteredFrameWithOrientation:(UIImageOrientation)imageOrientation;
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- (CGImageRef) newCGImageFromCurrentFilteredFrame;
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@end
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