#import "GPUImageGaussianBlurFilter.h"
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@interface GPUImageBilateralFilter : GPUImageGaussianBlurFilter
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{
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CGFloat firstDistanceNormalizationFactorUniform;
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CGFloat secondDistanceNormalizationFactorUniform;
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}
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// A normalization factor for the distance between central color and sample color.
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@property(nonatomic, readwrite) CGFloat distanceNormalizationFactor;
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@end
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