//
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// BURewardedVideoModel.h
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// BUAdSDK
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//
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// Copyright © 2018年 bytedance. All rights reserved.
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//
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#import <Foundation/Foundation.h>
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@interface BURewardedVideoModel : NSObject
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/**
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optional.
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Third-party game user_id identity.
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Mainly used in the reward issuance, it is the callback pass-through parameter from server-to-server.
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It is the unique identifier of each user.
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In the non-server callback mode, it will also be pass-through when the video is finished playing.
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Only the string can be passed in this case, not nil.
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*/
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@property (nonatomic, copy) NSString *userId;
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//optional. serialized string.
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@property (nonatomic, copy) NSString *extra;
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//reward name. It will assigned value when the ads back.
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@property (nonatomic, copy) NSString *rewardName;
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//number of rewards. It will assigned value when the ads back.
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@property (nonatomic, assign) NSInteger rewardAmount;
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@end
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