using HZH_Controls.Controls;
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using HZH_Controls.Forms;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Net;
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namespace WindowsFormsApp1
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{
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partial class Test
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.ucSwitch1 = new HZH_Controls.Controls.UCSwitch();
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this.SuspendLayout();
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//
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// ucSwitch1
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//
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this.ucSwitch1.BackColor = System.Drawing.Color.Transparent;
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this.ucSwitch1.Checked = false;
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this.ucSwitch1.FalseColor = System.Drawing.Color.FromArgb(((int)(((byte)(189)))), ((int)(((byte)(189)))), ((int)(((byte)(189)))));
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this.ucSwitch1.FalseTextColr = System.Drawing.Color.White;
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this.ucSwitch1.Location = new System.Drawing.Point(322, 157);
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this.ucSwitch1.Name = "ucSwitch1";
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this.ucSwitch1.Size = new System.Drawing.Size(83, 31);
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this.ucSwitch1.SwitchType = HZH_Controls.Controls.SwitchType.Ellipse;
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this.ucSwitch1.TabIndex = 0;
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this.ucSwitch1.Texts = null;
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this.ucSwitch1.TrueColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(77)))), ((int)(((byte)(59)))));
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this.ucSwitch1.TrueTextColr = System.Drawing.Color.White;
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//
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// Test
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Controls.Add(this.ucSwitch1);
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this.Name = "Test";
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this.Text = "Test";
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this.Load += new System.EventHandler(this.Test_Load);
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this.ResumeLayout(false);
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}
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#endregion
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private UCSwitch ucSwitch1;
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}
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}
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