// Copyright © 2019 The CefSharp Authors. All rights reserved.
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//
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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using CefSharp.Enums;
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namespace CefSharp.Structs
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{
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/// <summary>
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/// Touch Event
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/// </summary>
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public struct TouchEvent
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{
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/// <summary>
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/// Id of a touch point. Must be unique per touch, can be any number except -1.
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/// Note that a maximum of 16 concurrent touches will be tracked; touches
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/// beyond that will be ignored.
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/// </summary>
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public int Id { get; set; }
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/// <summary>
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/// X coordinate relative to the left side of the view.
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/// </summary>
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public float X { get; set; }
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/// <summary>
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/// Y coordinate relative to the top side of the view.
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/// </summary>
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public float Y { get; set; }
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/// <summary>
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/// X radius in pixels. Set to 0 if not applicable.
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/// </summary>
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public float RadiusX { get; set; }
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/// <summary>
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/// Y radius in pixels. Set to 0 if not applicable.
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/// </summary>
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public float RadiusY { get; set; }
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/// <summary>
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/// Rotation angle in radians. Set to 0 if not applicable.
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/// </summary>
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public float RotationAngle { get; set; }
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/// <summary>
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/// The device type that caused the event.
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/// </summary>
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public PointerType PointerType { get; set; }
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/// <summary>
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/// The normalized pressure of the pointer input in the range of [0,1].
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/// Set to 0 if not applicable.
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/// </summary>
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public float Pressure { get; set; }
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/// <summary>
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/// The state of the touch point. Touches begin with one <see cref="TouchEventType.Pressed"/> event
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/// followed by zero or more <see cref="TouchEventType.Moved"/> events and finally one
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/// <see cref="TouchEventType.Released"/> or <see cref="TouchEventType.Cancelled"/> event.
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/// Events not respecting this order will be ignored.
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/// </summary>
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public TouchEventType Type { get; set; }
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/// <summary>
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/// Bit flags describing any pressed modifier keys.
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/// </summary>
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public CefEventFlags Modifiers { get; set; }
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}
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}
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